Showing posts with label Sending Game Data to Server. Show all posts
Showing posts with label Sending Game Data to Server. Show all posts

Saturday, May 31, 2014

Sending Game Data to Server
































































Hi! I've been doing some work with Java Networking, specifically a Chat that sends a string to a server which then broadcasts to the other clients. I would like to create a game, but I am wondering how I would send data to the server in such a way that when it goes to the other clients, it doesn't confuse information.
































































For instance, how would I send the x and y coordinates of an object to a server. Please note that I would have other variables that might not be integers/doubles/floats, but maybe booleans, chars, or strings.
































































However, one thing that I was thinking is, would it be better (and possible) to send a whole class, such as a "spaceship" class or something like that. That way, the class would already contain all the variables.
































































In any case, thanks in advance!































































































































Sending Game Data to Server
































Hi! I've been doing some work with Java Networking, specifically a Chat that sends a string to a server which then broadcasts to the other clients. I would like to create a game, but I am wondering how I would send data to the server in such a way that when it goes to the other clients, it doesn't confuse information.
































For instance, how would I send the x and y coordinates of an object to a server. Please note that I would have other variables that might not be integers/doubles/floats, but maybe booleans, chars, or strings.
































However, one thing that I was thinking is, would it be better (and possible) to send a whole class, such as a "spaceship" class or something like that. That way, the class would already contain all the variables.
































In any case, thanks in advance!































































Sending Game Data to Server
















Hi! I've been doing some work with Java Networking, specifically a Chat that sends a string to a server which then broadcasts to the other clients. I would like to create a game, but I am wondering how I would send data to the server in such a way that when it goes to the other clients, it doesn't confuse information.
















For instance, how would I send the x and y coordinates of an object to a server. Please note that I would have other variables that might not be integers/doubles/floats, but maybe booleans, chars, or strings.
















However, one thing that I was thinking is, would it be better (and possible) to send a whole class, such as a "spaceship" class or something like that. That way, the class would already contain all the variables.
















In any case, thanks in advance!































Sending Game Data to Server








Hi! I've been doing some work with Java Networking, specifically a Chat that sends a string to a server which then broadcasts to the other clients. I would like to create a game, but I am wondering how I would send data to the server in such a way that when it goes to the other clients, it doesn't confuse information.








For instance, how would I send the x and y coordinates of an object to a server. Please note that I would have other variables that might not be integers/doubles/floats, but maybe booleans, chars, or strings.








However, one thing that I was thinking is, would it be better (and possible) to send a whole class, such as a "spaceship" class or something like that. That way, the class would already contain all the variables.








In any case, thanks in advance!















Sending Game Data to Server




Hi! I've been doing some work with Java Networking, specifically a Chat that sends a string to a server which then broadcasts to the other clients. I would like to create a game, but I am wondering how I would send data to the server in such a way that when it goes to the other clients, it doesn't confuse information.




For instance, how would I send the x and y coordinates of an object to a server. Please note that I would have other variables that might not be integers/doubles/floats, but maybe booleans, chars, or strings.




However, one thing that I was thinking is, would it be better (and possible) to send a whole class, such as a "spaceship" class or something like that. That way, the class would already contain all the variables.




In any case, thanks in advance!